TombEngine
Index
1 Special Tables
GameVars
LevelFuncs
LevelVars
2 Modules
Effects
Flow
Input
Inventory
Logic
Objects
Sound
Strings
Util
View
3 Classes
Collision.Ray
Collision.Probe
Flow.Level
Flow.Settings
Flow.Statistics
Objects.AIObject
Objects.Camera
Objects.LaraObject
Objects.Moveable
Objects.Room
Objects.Sink
Objects.SoundSource
Objects.Static
Objects.Volume
Strings.DisplayString
View.DisplayItem
View.DisplaySprite
4 Primitive Classes
Flow.Fog
Flow.Horizon
Flow.InventoryItem
Flow.LensFlare
Flow.SkyLayer
Flow.Starfield
Color
Rotation
Time
Vec2
Vec3
View.DisplayAnchors
5 Enums
Collision.IntersectionType
Collision.MaterialType
Effects.BlendID
Effects.EffectID
Effects.StreamerFeatherMode
Effects.ParticleAnimationType
Flow.ErrorMode
Flow.FreezeMode
Flow.GameStatus
Flow.ItemAction
Flow.LaraType
Flow.PathfindingMode
Flow.WeatherType
Input.ActionID
Input.AxisID
Logic.CallbackPoint
Logic.EventType
Logic.EndReason
Objects.AmmoType
Objects.HandStatus
Objects.WaterStatus
Objects.WeaponMode
Objects.WeaponType
Objects.InteractionType
Objects.MoveableStatus
Objects.ObjID
Objects.RoomFlagID
Objects.RoomReverb
Sound.SoundTrackType
Strings.DisplayStringOption
Util.LogLevel
View.AlignMode
View.CameraType
View.PostProcessMode
View.ScaleMode
6 Lua utility modules
CustomBar
CustomDiary
EventSequence
Timer
Type
Enum
Flow.WeatherType
Constants for weather types.
Members
None
No weather.
Rain
Rain weather.
Snow
Snow weather.
Members
None
No weather.
Rain
Rain weather.
Snow
Snow weather.
generated by
TEN-LDoc
(a fork of
LDoc 1.4.6
)